Nerdycon – 2013 40K
Players Pack
Tournament Organiser: David Wilson
Sunday 18 August -
1000 points - Blockhouse Bay Community Centre
Welcome to the first (of
hopefully many) Nerdycon.
Nerdycon is a one day tournament
where we hope to provide you an opportunity to play a more relaxed tournament
where all aspects of the hobby are given an opportunity to shine. I intend to
provide for you a tournament where you have the opportunity to run those cool
models which often end up sitting on the back of your shelf or in the cupboard.
The Format
Nerdycon scoring is divided
evenly between battle points, hobby points and “sports/awesomeness” points.
Only those who excel in all these domains deserve to be crowned 40K Nerdycon
Champion!
Army Composition
Nerdycon
is a one day 1000 point Warhammer 40k tournament which uses an alternate force
organisation chart as across. All codexes released prior to 18 July and their
related FAQs can be used.
In addition the following
restrictions apply:
·
No fliers or flying monstrous creatures may be
taken
·
Non-troop and non-transport vehicles cannot be
taken as multiples. (i.e. you can take 2
units of tactical marines in rhinos, but cannot take two predators, or two
librarians, etc.)
This alternate force organisation
chart intends to help give the feel of two reconnaissance forces running into
each other and the resulting skirmish that ensues.
Lists are due by 5 August and
should be submitted in either word or excel. Your list should include a short
background for your army (see the Hobby section below)
Battle
The day will consist of four 1000
point games. Missions will not be “as per rulebook” but will instead
incorporate elements not traditionally seen at tournaments like attackers and
defenders plus more. It is well worth bearing this in mind when writing your
army lists. Missions will be announced at the start of each round. (The best
generals make decisions that shape their victory in an instant!).
In this tournament not only be
battling for your opportunity to win your the tournament yourself, but prior to
the first round players will be randomly allocated to a team. These teams will
affect who you play against and put you in with the chance to win the team
prize.
Hobby
Hobby will be scored out of 45
points. This category includes painting scores (see last page for painting
checklist) and the following additional criteria. There are more than 45 points
on offer so don’t worry if you don’t score full in some aspects. A fully
painted army with named characters and a short bit of army back ground should
score full points.
·
Army background – up to 10 points (One page maximum.)
o
A short simple background to the army (1
paragraph will earn 5 points)
·
Named Units/Characters (points listed are a
guide)
o
All units/characters named (as appropriate to
army) – 5 points
o
Significant units/characters in army – 3 points
Sports / Awesomeness
Scoring will be based upon a
simple pass/fail system. Essentially at the end of each game ask yourself "Did my opponent's attitude and/or behaviour make the game a
pleasant experience, overall?" This should be based upon your opponents
behaviour, not their army or whether you won or loss etc. I
anticipate most if not all games should be getting a pass grade. Any fail
grades will need to be discussed with the TO. IN addition at the end of the
tournament you will be asked to vote for and rank your favourite two opponents.
These votes combined with
pass/fail scores will determine the sportsman ship award.
Details and
Registration
The event will be held at the BLOCKHOUSE BAY COMMUNITY
CENTRE:
·
There are plenty of amenities close to the hall,
nice kebabs next door and two takeaways, sushi, cafes and a supermarket within
100m of the venue.
·
$20 entry fee (bonus sport/awesomeness point if
received by July 18th)
·
Direct deposit to:
-
Rory Finnemore
-
ASB
-
Bank Acc# 12-3080-0076921-50
-
Limited to 20 players.
Timetable
·
Doors open, registration and debrief: 8 to 8:30
·
Round 1: 8:30
am to 10:15 am
·
Round 2: 10:30
am to 12:15 am
·
LUNCH: 12:15
pm to 1:00 pm (will include army parade)
·
Round 3: 1:00
pm to 2:45 pm
·
Round 4: 3:00
pm to 4:45 pm
·
Pack up and Prize giving ASAP at end of last
round. Aim to be completed by 6.
Prizes
Prizes will be awarded for 1st
overall, 1st in battle, 1st in hobby and 1st
in Sport/awesomeness. With additional awards / spot prizes depending on support
from our sponsors.
Painting
|
Army
is fully painted, but only to the three-color standard of basecoating. or
|
10
points
|
Army
is beyond fully painted, additional steps beyond the three-color standard.
|
15
points
|
Detail
- Check All That Apply to Bulk (80%+) of Army
|
Painting
is Uniform: Not a mix of schemes, styles, and looks.
|
1
point
|
Clean
Basecoat Colors: Base colors are painted neatly.
|
1
point
|
Details:
Details are painted such as eyes, buckles, and jewelry.
|
1
point
|
Clean
Details: Details are painted well (clean, have highlights).
|
2
points
|
Hand-Painted
Details: Details (that are well executed) have been added such as unit
markings, banner artwork, blood marks, dirt on cloaks, etc.
|
2
points
|
Artistic:
Banners, markings, and details are hand painted to an incredible degree!
|
2
points
|
Discernable
Highlights/Shading: Drybrushing, lining, shading, inking, etc. (not required
to be clean)
|
1
point
|
Clean
Highlights: Lines are neat, drybrushing is appropriate; inking is controlled
and not sloppy.
|
2
points
|
Layers
of Highlights: More than one layer of highlight, which may include shading,
highlights over inking, blending, etc.
|
2
points
|
Beyond
Basics: Highlights have been blended, shaded, or layered well - beyond the
basic highlighting techniques of drybrusing and inking.
|
2
points
|
Masterful
Blending: Highlights have been masterfully blended, shaded, or layered.
|
2
points
|
Overall
Appearance: Overall appearance is amazing! Everything works great together to
create an awesome scene.
|
2
points
|
Basing
(worth up to 5 points) - Check all that apply to bulk (80%+) of army.
|
Based/Detailed:
Bases have basing materials (flock/sand/tiles) or details painted on them.
|
1
point
|
Extra
Basing: The bases have multiple basing materials (rocks/grass), extra details
painted on them (cracks in tiles), or if extra basing is inappropriate,
basing is done very well (eg. rolling desert dunes).
|
1
point
|
Highlights:
Bases have highlighting (shading/drybrushing).
|
1
point
|
Special
details: There are extra details on the larger bases (helmets, skulls,
animals, building rubble, etc.)
|
2
points
|
Conversions
(Worth up to 4 points)
|
Minimal:
The army has some elementary conversions (head and weapon swaps, arm
rotations) or a couple interesting swaps.
|
1
point
|
Minor:
Units have multi-kit conversions including head and weapon swaps. This is for
more than a few models such as a unit.
|
2
points
|
Major:
The army has some difficult conversions that use things such as putty,
plastic card, drilling, sawing, minor sculpts, etc. This could also apply to
the entire army having very well done multi-kit conversions (see above)
|
3
points
|
Extreme:
The army has some extreme conversions, which could be: a scratch built
conversion or sculpt of an entire model, a large amount of models with
difficult conversions (see above), or the entire army is extremely converted
|
4
points
|
Other
(worth up to 2 points) - Check all that apply to bulk (80%+) of army.
|
Display
Base: Basic based & highlighted or detailed display base.
|
1
point
|
Something
Special: There is something above and beyond about a model's painting, the
display base, a conversion, or the basing (eg. movement trays are based/highlighted).
|
1
point
|